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There is considerable evidence (reviewed in MacLennan
1991) that images in primary visual cortex (V1) are represented
in terms of Gabor wavelets, that is, hierarchically arranged,
Gaussian-modulated sinusoids (equivalent to the pure states of
quantum mechanics). The Gabor-wavelet transform of a
two-dimensional visual field generates a four-dimensional
field: two of the dimensions are spatial, the other two represent
spatial frequency and orientation. To represent this
four-dimensional field in two-dimensional cortex, it is
necessary to ``slice'' the field, which gives rise to the columns
and stripes of striate cortex. The representation is nearly
optimal, as defined by the Gabor Uncertainty Principle (a
generalization of the Heisenberg Uncertainty Principle to
information representation and transmission). Time-varying
two-dimensional visual images may be viewed as
three-dimensional functions of space-time, and it is possible
that time-varying images are represented in vision areas by a
three-dimensional Gabor-wavelet transform, which generates a
time-varying five-dimensional field (representing two spatial
dimensions, spatial frequency, spatial orientation and temporal
frequency). The effect is to represent the ``optic flow'' of images
in terms spatially fixed, oriented grating patches with moving
gratings. (See MacLennan 1991 for more details.) Finally,
Pribram provides evidence that Gabor representations are also
used for controlling the generation of motor fields (see citations
in MacLennan 1997, p. 64).
Next: Direction Fields
Up: Field Computation in the
Previous: Realization in the Brain
Bruce MacLennan
10/31/1998