Field computation is also used in the brain for modifying
direction fields. For example, a direction field representing a
remembered location, relative to the retina, must be updated
when the eye moves (Droulez & Berthoz 1991a, 1991b), and the
peak of the direction field must move in a direction given by the
velocity vector of the eye motion. The change in the direction
field is given by a differential field equation, in which the change
in the value of the direction field is given by the inner product
of the eye velocity vector and the gradient of the direction field:
. Each component (x
and y) of the gradient is approximated by a convolution between
the direction field and a ``derivative of Gaussian'' (DoG) field,
which is implemented by the DoG shape of the receptive fields
of the neurons. (See MacLennan 1997, section 6.3, for a more
detailed discussion.)
Other examples of field computation in motor control include the control of frog leg position by the linear superposition of convergent force fields generated by spinal neurons (Bizzi & Mussa-Ivaldi 1995), and the computation of convergent vector fields, defining motions to positions in head-centered space, from positions in retina-centered space, as represented by products of simple receptive fields and linear gain fields (Andersen 1995). (See MacLennan 1997, section 6, for more details.)